South Park: The Fractured But Whole (Review)

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Reviewed On: PlayStation 4

South Park: The Fractured But Whole ditches the fantasy aesthetic of the previous game (2014’s excellent The Stick of Truth) to deliver a story that lampoons everything in the superhero genre. Continue reading

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Wolfenstein: The New Order (Review)

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Developer: MachineGames
Publisher: Bethesda
Reviewed On: PlayStation 4
Copy obtained via GameFly

It’s easy to look at a game like Wolfenstein: The New Order and assume it’s a standard first-person shooter, what with its large arsenal of weapons, massive explosions, and countless waves of Nazis to obliterate. However, what’s not immediately noticeable is a slew of gentle and thought provoking character moments which serve as a breath of fresh air in a genre normally choked by familiarity. Continue reading

Progression of Combat in The Witcher

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I’ve spent the last month getting familiar with The Witcher, by which I mean I’ve spent nearly 80 hours playing through the first two installments and slowly settling in with the third. I could probably write a novel about how realized and fleshed out the world of The Witcher is, but not only would that take a long time, I specifically want to talk about the combat and how it drastically changes with each entry. While the three games may have returning characters, locations, and monster types to slay, the combat changes, with each game building on the blueprint left by its predecessor. Continue reading

My Thoughts on the E3 2017 Microsoft Press Conference

Microsoft put on their annual E3 press conference this past Sunday, which just so happened to be one of the most anticipated conferences of the show. With a brand new lineup of games, as well as the official reveal of the newest piece of Xbox hardware, expectations were high and wild. Thankfully, Microsoft delivered. Continue reading