Bethesda decided to take a different approach to E3 this year by setting up their own amusement park right outside of the convention. The aptly named “Bethesdaland” featured rides, food, and drinks themed after several of Bethesda’s video games. Taking things further, their stage presentation included Bethesdaland as a way to deliver their games. Using a cartoon of the amusement park map, Bethesdaland had different sections squared off to individual games. It was a weird decision that came off as an odd contrast to the gory violence of their games, but I think that was intentional. Continue reading
Microsoft put on their annual E3 press conference this past Sunday, which just so happened to be one of the most anticipated conferences of the show. With a brand new lineup of games, as well as the official reveal of the newest piece of Xbox hardware, expectations were high and wild. Thankfully, Microsoft delivered. Continue reading
For the final reveal of EA’s press conference, we got our first look at the multiplayer for Star Wars: Battlefront II. Continue reading
Anthem, the new game from EA’s BioWare studio, debuted with a trailer that tells us almost nothing about it. We saw a giant wall, a giant creature, and some suits of armor. The game looks great as far as visuals are concerned, but the absolute lack of any concrete information made this reveal fall flat. There’s a bigger look at the game during Microsoft’s press conference later today, so hopefully we’ll walk away having a better idea of what exactly Anthem is.
– Zack Burrows
EA announced yesterday that they’re creating a new division in their company that aims to “explore, build, and help define the future of interactive entertainment.” SEED (Search for Extraordinary Experiences Division) is currently in its early stages, so little to no information was made clear. As vague as this announcement may be, it should be interesting to see what projects this division lends a hand to in the future.
– Zack Burrows
Undoubtedly the most original game shown at EA’s conference, A Way Out is a split-screen co-op game by the makers of Brothers: A Tale of Two Sons. A Way Out tells the story of two prison inmates, Leo and Vincent, and how they must work together in order to escape. Relying heavily on co-operation, you and a friend will lead Leo and Vincent across a journey that not only takes them through prison, but outside and beyond it. The game boasts multiple ways to complete objectives, which adds replayability, but also challenges players to think carefully about how to solve tasks.
The real interesting thing about A Way Out is that there is no single-player option.
You can only play the game via split-screen co-op, so you’ll need to sit down on the couch with a friend, or play with one online. Many people (myself included) have been asking for more co-operative split-screen games this generation, and A Way Out looks like it’ll scratch that itch. Although plot details are a little scarce at the moment, I’m highly anticipating this game and I can’t wait to check it out when it launches early next year.
– Zack Burrows
In one of the cooler reveals at EA’s conference, Need for Speed: Payback gave us a glimpse of a high-speed heist. Continue reading